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Known Issues
Current issues we're tracking and working to resolve
What light source you had on when you log/get disconnected/zone is not persistently kept on when logging back in
Reported: June 27, 2023
Updated: January 10, 2026
Pets
Pets can get stuck if summoned on top of objects.
Reported: April 22, 2024
Updated: January 10, 2026
Inventory
Dropping a bag with items in it and then picking up the bag puts all the items on your cursor
Reported: April 21, 2025
Updated: January 10, 2026
Animations
It's very difficult to refill the breath bar when in rat form
Reported: November 27, 2025
Updated: January 10, 2026
Casting a spell while having the spell book open results in an interrupted spell
Reported: November 29, 2025
Updated: January 10, 2026
Animations
Bat's head doesn't move with animation, results in odd neck issue
Reported: December 16, 2025
Updated: January 10, 2026
Sound
Coin sound plays on trade even when coins are not traded
Reported: December 19, 2025
Updated: January 10, 2026
IceBolt1 Projectile VFX continues circling target when client is unfocused and only resolves when client is focused
Reported: December 20, 2025
Updated: January 10, 2026
NPC Behavior
Other entities often jitter, especially when at a further range
Reported: January 03, 2026
Updated: January 10, 2026
Performance
Spamming skills causes frame rate drop
Reported: January 05, 2026
Updated: January 10, 2026
Animations
Player Character pop to ground/lower body not playing attack animation - on first attack animation
Reported: January 07, 2026
Updated: January 10, 2026
Combat
NPC Behavior
Mobs casting may not be necessarily showing their Target of Target correctly
Reported: January 08, 2026
Updated: January 10, 2026
Pets
Bolt of water projectile from pet goes in an odd direction if the ability kills the target.
Reported: January 08, 2026
Updated: January 10, 2026
Skills
Most skills (forage, fishing,etc) fail if you have an NPC targeted and are too far away from them
Reported: November 25, 2025
Updated: January 07, 2026
Aura reset to lower level aura on zoning for players with multiple aura types
Reported: January 07, 2026
Updated: January 07, 2026
Drain spells have an initial blue cast bar and then switch to a green cast bar. Possibly causes small delay in being able to interrupt spell
Reported: January 07, 2026
Updated: January 07, 2026
Drain spells (mana drain, psychic choke, etc) cooldown animation is too short and does not match cooldown time
Reported: January 07, 2026
Updated: January 07, 2026
Combat
NPC Behavior
Pets
Player pets will sometimes attack grouped players after target npc dies, until pet is commanded to back off
Reported: January 06, 2026
Updated: January 06, 2026
Upward lift movement makes player movement jerky
Reported: January 05, 2026
Updated: January 05, 2026
Show Client Names, Show My Name in the Interface menu do not update without a /reload. Show NPC Names does not function. Work around: use command line options
Reported: January 02, 2026
Updated: January 02, 2026
Alt to show labels does not work on Ability Bar when rotated horizontal or in mini view
Reported: January 01, 2026
Updated: January 01, 2026
Line Spacing not correct on traits that are not all/all
Reported: December 31, 2025
Updated: December 31, 2025
Graphics mode doesn't respect current VSync setting, instead uses whatever Vsync setting it was in previously.
Reported: December 18, 2025
Updated: December 18, 2025
Combat
Mez particle effect does not survive /reload of client or observer
Reported: October 16, 2025
Updated: November 30, 2025
Charm - /reload will remove particle effect and pink nameplate colouring (for both charmer and obeserver)
Reported: November 30, 2025
Updated: November 30, 2025
Charm - Zoning from and back to will remove the particle effect and name plate colour for observers.
Reported: November 30, 2025
Updated: November 30, 2025
Combat
Pets
Charm - If the person with the charmed pet zones the mob becomes attackable but can not be recharmed until charm wears off. Also retains it's charm visual effect and pink nameplate.
Reported: November 30, 2025
Updated: November 30, 2025
Skills
Caltrops, immobilizing traps, and campfire can not be placed near each other
Reported: November 25, 2025
Updated: November 25, 2025
Under server load loot windows will sometimes display a second loot window that says "New Text blah blah blah"
Reported: November 21, 2025
Updated: November 21, 2025
Combat
Buffs
Reload causes first auras to activate if turned off, and/or causes first aura in list to activate when a different one was active
Reported: November 17, 2025
Updated: November 17, 2025
Combat
Target of target clears if target goes invisible, does not come back for observers when target drops invis until reload/zone, taunt, or change of target's target
Reported: November 13, 2025
Updated: November 13, 2025
Memming spells causes inactive auras to activate
Reported: November 07, 2025
Updated: November 07, 2025
Using teleporters, zoning, or gates will sometimes require you to jump before being able to move.
Reported: November 03, 2025
Updated: November 03, 2025
Scroll bars in UI (particularly in the bug/petition window) may jump back to the top when used. Work around: use scroll wheel if possible
Reported: November 03, 2025
Updated: November 03, 2025
Combat
Mobs in flee mode that are stunned/rooted/mezzed will do an attack after the effect breaks before continuing to flee or if an attack proc goes off
Reported: July 29, 2025
Updated: November 03, 2025
Housing
Housing may not work as expected and is a work in progress.
Reported: November 01, 2025
Updated: November 01, 2025
Housing
Housing and market stalls cause players to warp outside of the ownership bounds (if not set public). This can affect courtyards, balconies, etc but should not block regular road access
Reported: October 23, 2025
Updated: October 23, 2025
Using Reclaim Essence results in two "Target has nothing to cure" messages
Reported: October 21, 2025
Updated: October 23, 2025
Buffs
Head texture breaks on illusions when manipulating inventory, or reloading.
Reported: June 07, 2023
Updated: October 23, 2025
Status colours on health bars on pets do not survive /reload or zoning. Also on observer when client is effected and does /reload.
Reported: October 21, 2025
Updated: October 21, 2025
"Master of Elements" places character slightly below ground level
Reported: July 26, 2025
Updated: October 16, 2025
Visual Equipment is not removed from corpse visually when looted
Reported: February 21, 2025
Updated: October 12, 2025
Door Collision pushes you into objects making you stuck
Reported: February 20, 2025
Updated: October 12, 2025
Skills
Going solo self found and/or hardcore removes abilities granted by traits until the character zones/relogs
Reported: July 06, 2025
Updated: October 12, 2025
Combat
Buffs
Pets can not engage with invis targets, even if owner and/or pet has see invis
Reported: May 24, 2025
Updated: October 12, 2025
Master of elements doesn't return characters to proper height after effect ends
Reported: October 11, 2025
Updated: October 12, 2025
Inventory
Moving equipped items while invised or stealthed causes some character elements to appear client (or if grouped, observer) side.
Reported: July 14, 2024
Updated: October 01, 2025