Known Issues

Current issues we're tracking and working to resolve

UI - Having the mount inventory open with items in that inventory, turning off UI, doing a /reload, turning UI back on results in the inventory appearing empty. Close/open inventory to fix

Reported: March 11, 2026 Updated: March 11, 2026
Mounts

Removing barding or saddlebags from a mount while mounted breaks the mount graphics until zone or /reload

Reported: March 11, 2026 Updated: March 11, 2026
Mounts

Character nameplate does not properly adjust while mounted

Reported: March 11, 2026 Updated: March 11, 2026

UI - Arrow keys no longer scroll through servers

Reported: March 09, 2026 Updated: March 09, 2026
Animations

Ranger/Archer autoshot animation briefly repeats each normal shot

Reported: March 09, 2026 Updated: March 09, 2026
Items Inventory

Stat items do not work in any bag slots

Reported: February 10, 2026 Updated: March 06, 2026

Buffs that add a bonus to combat skills (slashing, piercing, etc) can visually break the numbers in the skill window when buff is applied and/or removed

Reported: March 04, 2026 Updated: March 04, 2026

F10 does not hide Interactions window (Though it should hide all of the hud)

Reported: March 04, 2026 Updated: March 04, 2026

Traits that are also trained/bought skills for a class later on (example: halfling bard, sneak or ranger tracking), do not function until the player reaches the class level required by that skill

Reported: February 09, 2026 Updated: March 03, 2026

Stealth/invis/hide graphic effect does not drop for observers right away when exiting via an offensive ability

Reported: March 03, 2026 Updated: March 03, 2026

Levelling up near campfire causes the "You feel the warmth" message to spam until you move away from the campfire's influence.

Reported: March 02, 2026 Updated: March 02, 2026
Inventory

Bags (Backpack, Satchel, Pouches) display their Size as the Maximum item size that they can contain instead of their actual size limit

Reported: October 10, 2025 Updated: March 02, 2026

UI - Cast bar shows 1 to 0, but /cast 0 fails because it's looking for 10. Should standardize UI and /cast.

Reported: March 02, 2026 Updated: March 02, 2026
Trade Skills

Rawhide, Leather, Padded Leather, and Hide Scraps created from pelts only give 20 instead of 24

Reported: March 02, 2026 Updated: March 02, 2026

Combat window that spawns with the default UI doesn't remove filters properly. Work around until it's patched: Please close the combat window and create a new one.

Reported: March 02, 2026 Updated: March 02, 2026
Mounts

Swapping saddle bags for rigging on some mounts (ex: donkey) results in bugged graphics

Reported: February 28, 2026 Updated: February 28, 2026
Pets

Tamed pets can still be commanded after death, they will reply but not follow the order

Reported: February 28, 2026 Updated: February 28, 2026
Mounts

Horse corpses do not remain in world if the player zones

Reported: February 28, 2026 Updated: February 28, 2026
Pets

Dismissing (storing) a bonded pet, summoning a regular pet, using call companion will result in the bonded pet being unsummonable until zoning

Reported: February 27, 2026 Updated: February 27, 2026
Animations

Climb animation does not play for observer, plays for client

Reported: February 26, 2026 Updated: February 26, 2026

Upward lift movement makes player movement jerky, can sometimes cause falling through platform

Reported: January 05, 2026 Updated: February 26, 2026
Environment Art

Excessive FPS drop when facing floating citadel in Vale of Zintar, increased rate loss the closer you get.

Reported: February 25, 2026 Updated: February 25, 2026
Sound Combat

Using Shadowrift (Spellblade) mutes sounds for a second or two after use.

Reported: February 22, 2026 Updated: February 22, 2026

Inquisitor's Aura of Resistance will get shut off by any other group member's aura when either leaves the other's aura range.

Reported: February 19, 2026 Updated: February 19, 2026
Combat NPC Behavior

NPC pets do not attack players after NPC owner is charmed

Reported: February 17, 2026 Updated: February 17, 2026

Logging out while hidden (racial trait) and then back in will keep the hide visual effect on you, but not the bonus, even after moving.

Reported: February 16, 2026 Updated: February 16, 2026

Zoning, camping, or reloading with minor illusion on results in the illusion visually dropping, but the root effect persisting until illusion is canceled

Reported: February 15, 2026 Updated: February 15, 2026
Performance

Chat messages cause frame rate drop.

Reported: January 05, 2026 Updated: February 15, 2026

Learning new skills (fishing, etc) change the order of skills in the spellbook, which can change layout of the skills players have on their hotbar after zoning

Reported: February 15, 2026 Updated: February 15, 2026

Caltrops affects corpses visually, visual of spell effect doesn't end

Reported: February 12, 2026 Updated: February 12, 2026
Buffs

Consumables that are destroyed on use but have a cooldown to reuse (ex: lifestone) have no display on when they can be reused

Reported: February 09, 2026 Updated: February 09, 2026
Sound

Torch/light activation/deactivation sound plays when torch is lit and equipped inventory items are moved.

Reported: January 30, 2026 Updated: January 30, 2026
Skills

Widgets will block click-thru targeting when not intended (caltrops)

Reported: January 30, 2026 Updated: January 30, 2026
Buffs

Head texture breaks on illusions when manipulating inventory, or reloading.

Reported: June 07, 2023 Updated: January 29, 2026

What light source you had on when you log/get disconnected/zone is not persistently kept on when logging back in

Reported: June 27, 2023 Updated: January 29, 2026
Pets

Pets can get stuck if summoned on top of objects.

Reported: April 22, 2024 Updated: January 29, 2026
Inventory

Moving equipped items while invised or stealthed causes some character elements to appear client (or if grouped, observer) side.

Reported: July 14, 2024 Updated: January 29, 2026

Door Collision pushes you into objects making you stuck

Reported: February 20, 2025 Updated: January 29, 2026

Visual Equipment is not removed from corpse visually when looted

Reported: February 21, 2025 Updated: January 29, 2026
Inventory

Dropping a bag with items in it and then picking up the bag puts all the items on your cursor

Reported: April 21, 2025 Updated: January 29, 2026
Combat Buffs

Pets can not engage with invis targets, even if owner and/or pet has see invis

Reported: May 24, 2025 Updated: January 29, 2026

"Master of Elements" places character slightly below ground level

Reported: July 26, 2025 Updated: January 29, 2026
Combat

Mobs in flee mode that are stunned/rooted/mezzed will do an attack after the effect breaks before continuing to flee or if an attack proc goes off

Reported: July 29, 2025 Updated: January 29, 2026

Master of elements doesn't return characters to proper height after effect ends

Reported: October 11, 2025 Updated: January 29, 2026

Using Reclaim Essence results in two "Target has nothing to cure" messages

Reported: October 21, 2025 Updated: January 29, 2026

Status colours on health bars on pets do not survive /reload or zoning. Also on observer when client is effected and does /reload.

Reported: October 21, 2025 Updated: January 29, 2026
Housing

Housing and market stalls cause players to warp outside of the ownership bounds (if not set public). This can affect courtyards, balconies, etc but should not block regular road access

Reported: October 23, 2025 Updated: January 29, 2026

Scroll bars in UI (particularly in the bug/petition window) may jump back to the top when used. Work around: use scroll wheel if possible

Reported: November 03, 2025 Updated: January 29, 2026

Using teleporters, zoning, or gates will sometimes require you to jump before being able to move.

Reported: November 03, 2025 Updated: January 29, 2026

Memming spells causes inactive auras to activate

Reported: November 07, 2025 Updated: January 29, 2026
Combat

Target of target clears if target goes invisible, does not come back for observers when target drops invis until reload/zone, taunt, or change of target's target

Reported: November 13, 2025 Updated: January 29, 2026
Combat Buffs

Reload causes first auras to activate if turned off, and/or causes first aura in list to activate when a different one was active

Reported: November 17, 2025 Updated: January 29, 2026

Under server load loot windows will sometimes display a second loot window that says "New Text blah blah blah"

Reported: November 21, 2025 Updated: January 29, 2026
Buffs

Shed bones does not reset timer when recast

Reported: November 25, 2025 Updated: January 29, 2026
Skills

Caltrops, immobilizing traps, and campfire can not be placed near each other

Reported: November 25, 2025 Updated: January 29, 2026
Animations

It's very difficult to refill the breath bar when in rat form

Reported: November 27, 2025 Updated: January 29, 2026
Combat Pets

Charm - If the person with the charmed pet zones the mob becomes attackable but can not be recharmed until charm wears off. Also retains it's charm visual effect and pink nameplate.

Reported: November 30, 2025 Updated: January 29, 2026

Charm - Zoning from and back to will remove the particle effect and name plate colour for observers.

Reported: November 30, 2025 Updated: January 29, 2026
Animations

Bat's head doesn't move with animation, results in odd neck issue

Reported: December 16, 2025 Updated: January 29, 2026

Graphics mode doesn't respect current VSync setting, instead uses whatever Vsync setting it was in previously.

Reported: December 18, 2025 Updated: January 29, 2026

IceBolt1 Projectile VFX continues circling target when client is unfocused and only resolves when client is focused

Reported: December 20, 2025 Updated: January 29, 2026

Alt to show labels does not work on Ability Bar when rotated horizontal or in mini view

Reported: January 01, 2026 Updated: January 29, 2026

Drain spells (mana drain, psychic choke, etc) cooldown animation is too short and does not match cooldown time

Reported: January 07, 2026 Updated: January 29, 2026

Drain spells have an initial blue cast bar and then switch to a green cast bar. Possibly causes small delay in being able to interrupt spell

Reported: January 07, 2026 Updated: January 29, 2026
Animations

Player Character pop to ground/lower body not playing attack animation - on first attack animation

Reported: January 07, 2026 Updated: January 29, 2026
Combat NPC Behavior

Mobs casting may not be necessarily showing their Target of Target correctly

Reported: January 08, 2026 Updated: January 29, 2026
Pets

Bolt of water projectile from pet goes in an odd direction if the ability kills the target.

Reported: January 08, 2026 Updated: January 29, 2026

Skill cooldowns do not animate (fishing, campfire, forage, etc)

Reported: January 14, 2026 Updated: January 29, 2026

Ranger's arrow auras can not be turned off

Reported: January 24, 2026 Updated: January 29, 2026
Trade Skills

Enchantments do not show the result in the enchanted item description

Reported: January 27, 2026 Updated: January 29, 2026

Greater Bear form doesn't work (no buff, no illusion)

Reported: January 28, 2026 Updated: January 29, 2026

Campfires placed on uneven terrain can result in odd placement (below/above ground, tilted, partially visible)

Reported: January 29, 2026 Updated: January 29, 2026

Harvest animation can fails to play if you spam harvesting (right click)

Reported: January 29, 2026 Updated: January 29, 2026