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Known Issues
Current issues we're tracking and working to resolve
UI - Having the mount inventory open with items in that inventory, turning off UI, doing a /reload, turning UI back on results in the inventory appearing empty. Close/open inventory to fix
Reported: March 11, 2026
Updated: March 11, 2026
Mounts
Removing barding or saddlebags from a mount while mounted breaks the mount graphics until zone or /reload
Reported: March 11, 2026
Updated: March 11, 2026
Mounts
Character nameplate does not properly adjust while mounted
Reported: March 11, 2026
Updated: March 11, 2026
UI - Arrow keys no longer scroll through servers
Reported: March 09, 2026
Updated: March 09, 2026
Animations
Ranger/Archer autoshot animation briefly repeats each normal shot
Reported: March 09, 2026
Updated: March 09, 2026
Items
Inventory
Stat items do not work in any bag slots
Reported: February 10, 2026
Updated: March 06, 2026
Buffs that add a bonus to combat skills (slashing, piercing, etc) can visually break the numbers in the skill window when buff is applied and/or removed
Reported: March 04, 2026
Updated: March 04, 2026
F10 does not hide Interactions window (Though it should hide all of the hud)
Reported: March 04, 2026
Updated: March 04, 2026
Traits that are also trained/bought skills for a class later on (example: halfling bard, sneak or ranger tracking), do not function until the player reaches the class level required by that skill
Reported: February 09, 2026
Updated: March 03, 2026
Stealth/invis/hide graphic effect does not drop for observers right away when exiting via an offensive ability
Reported: March 03, 2026
Updated: March 03, 2026
Levelling up near campfire causes the "You feel the warmth" message to spam until you move away from the campfire's influence.
Reported: March 02, 2026
Updated: March 02, 2026
Inventory
Bags (Backpack, Satchel, Pouches) display their Size as the Maximum item size that they can contain instead of their actual size limit
Reported: October 10, 2025
Updated: March 02, 2026
UI - Cast bar shows 1 to 0, but /cast 0 fails because it's looking for 10. Should standardize UI and /cast.
Reported: March 02, 2026
Updated: March 02, 2026
Trade Skills
Rawhide, Leather, Padded Leather, and Hide Scraps created from pelts only give 20 instead of 24
Reported: March 02, 2026
Updated: March 02, 2026
Combat window that spawns with the default UI doesn't remove filters properly. Work around until it's patched: Please close the combat window and create a new one.
Reported: March 02, 2026
Updated: March 02, 2026
Mounts
Swapping saddle bags for rigging on some mounts (ex: donkey) results in bugged graphics
Reported: February 28, 2026
Updated: February 28, 2026
Pets
Tamed pets can still be commanded after death, they will reply but not follow the order
Reported: February 28, 2026
Updated: February 28, 2026
Mounts
Horse corpses do not remain in world if the player zones
Reported: February 28, 2026
Updated: February 28, 2026
Pets
Dismissing (storing) a bonded pet, summoning a regular pet, using call companion will result in the bonded pet being unsummonable until zoning
Reported: February 27, 2026
Updated: February 27, 2026
Animations
Climb animation does not play for observer, plays for client
Reported: February 26, 2026
Updated: February 26, 2026
Upward lift movement makes player movement jerky, can sometimes cause falling through platform
Reported: January 05, 2026
Updated: February 26, 2026
Environment Art
Excessive FPS drop when facing floating citadel in Vale of Zintar, increased rate loss the closer you get.
Reported: February 25, 2026
Updated: February 25, 2026
Sound
Combat
Using Shadowrift (Spellblade) mutes sounds for a second or two after use.
Reported: February 22, 2026
Updated: February 22, 2026
Inquisitor's Aura of Resistance will get shut off by any other group member's aura when either leaves the other's aura range.
Reported: February 19, 2026
Updated: February 19, 2026
Combat
NPC Behavior
NPC pets do not attack players after NPC owner is charmed
Reported: February 17, 2026
Updated: February 17, 2026
Logging out while hidden (racial trait) and then back in will keep the hide visual effect on you, but not the bonus, even after moving.
Reported: February 16, 2026
Updated: February 16, 2026
Zoning, camping, or reloading with minor illusion on results in the illusion visually dropping, but the root effect persisting until illusion is canceled
Reported: February 15, 2026
Updated: February 15, 2026
Performance
Chat messages cause frame rate drop.
Reported: January 05, 2026
Updated: February 15, 2026
Learning new skills (fishing, etc) change the order of skills in the spellbook, which can change layout of the skills players have on their hotbar after zoning
Reported: February 15, 2026
Updated: February 15, 2026
Caltrops affects corpses visually, visual of spell effect doesn't end
Reported: February 12, 2026
Updated: February 12, 2026
Buffs
Consumables that are destroyed on use but have a cooldown to reuse (ex: lifestone) have no display on when they can be reused
Reported: February 09, 2026
Updated: February 09, 2026
Sound
Torch/light activation/deactivation sound plays when torch is lit and equipped inventory items are moved.
Reported: January 30, 2026
Updated: January 30, 2026
Skills
Widgets will block click-thru targeting when not intended (caltrops)
Reported: January 30, 2026
Updated: January 30, 2026
Buffs
Head texture breaks on illusions when manipulating inventory, or reloading.
Reported: June 07, 2023
Updated: January 29, 2026
What light source you had on when you log/get disconnected/zone is not persistently kept on when logging back in
Reported: June 27, 2023
Updated: January 29, 2026
Pets
Pets can get stuck if summoned on top of objects.
Reported: April 22, 2024
Updated: January 29, 2026
Inventory
Moving equipped items while invised or stealthed causes some character elements to appear client (or if grouped, observer) side.
Reported: July 14, 2024
Updated: January 29, 2026
Door Collision pushes you into objects making you stuck
Reported: February 20, 2025
Updated: January 29, 2026
Visual Equipment is not removed from corpse visually when looted
Reported: February 21, 2025
Updated: January 29, 2026
Inventory
Dropping a bag with items in it and then picking up the bag puts all the items on your cursor
Reported: April 21, 2025
Updated: January 29, 2026
Combat
Buffs
Pets can not engage with invis targets, even if owner and/or pet has see invis
Reported: May 24, 2025
Updated: January 29, 2026
"Master of Elements" places character slightly below ground level
Reported: July 26, 2025
Updated: January 29, 2026
Combat
Mobs in flee mode that are stunned/rooted/mezzed will do an attack after the effect breaks before continuing to flee or if an attack proc goes off
Reported: July 29, 2025
Updated: January 29, 2026
Master of elements doesn't return characters to proper height after effect ends
Reported: October 11, 2025
Updated: January 29, 2026
Using Reclaim Essence results in two "Target has nothing to cure" messages
Reported: October 21, 2025
Updated: January 29, 2026
Status colours on health bars on pets do not survive /reload or zoning. Also on observer when client is effected and does /reload.
Reported: October 21, 2025
Updated: January 29, 2026
Housing
Housing and market stalls cause players to warp outside of the ownership bounds (if not set public). This can affect courtyards, balconies, etc but should not block regular road access
Reported: October 23, 2025
Updated: January 29, 2026
Scroll bars in UI (particularly in the bug/petition window) may jump back to the top when used. Work around: use scroll wheel if possible
Reported: November 03, 2025
Updated: January 29, 2026
Using teleporters, zoning, or gates will sometimes require you to jump before being able to move.
Reported: November 03, 2025
Updated: January 29, 2026
Memming spells causes inactive auras to activate
Reported: November 07, 2025
Updated: January 29, 2026
Combat
Target of target clears if target goes invisible, does not come back for observers when target drops invis until reload/zone, taunt, or change of target's target
Reported: November 13, 2025
Updated: January 29, 2026
Combat
Buffs
Reload causes first auras to activate if turned off, and/or causes first aura in list to activate when a different one was active
Reported: November 17, 2025
Updated: January 29, 2026
Under server load loot windows will sometimes display a second loot window that says "New Text blah blah blah"
Reported: November 21, 2025
Updated: January 29, 2026
Buffs
Shed bones does not reset timer when recast
Reported: November 25, 2025
Updated: January 29, 2026
Skills
Caltrops, immobilizing traps, and campfire can not be placed near each other
Reported: November 25, 2025
Updated: January 29, 2026
Animations
It's very difficult to refill the breath bar when in rat form
Reported: November 27, 2025
Updated: January 29, 2026
Combat
Pets
Charm - If the person with the charmed pet zones the mob becomes attackable but can not be recharmed until charm wears off. Also retains it's charm visual effect and pink nameplate.
Reported: November 30, 2025
Updated: January 29, 2026
Charm - Zoning from and back to will remove the particle effect and name plate colour for observers.
Reported: November 30, 2025
Updated: January 29, 2026
Animations
Bat's head doesn't move with animation, results in odd neck issue
Reported: December 16, 2025
Updated: January 29, 2026
Graphics mode doesn't respect current VSync setting, instead uses whatever Vsync setting it was in previously.
Reported: December 18, 2025
Updated: January 29, 2026
IceBolt1 Projectile VFX continues circling target when client is unfocused and only resolves when client is focused
Reported: December 20, 2025
Updated: January 29, 2026
Alt to show labels does not work on Ability Bar when rotated horizontal or in mini view
Reported: January 01, 2026
Updated: January 29, 2026
Drain spells (mana drain, psychic choke, etc) cooldown animation is too short and does not match cooldown time
Reported: January 07, 2026
Updated: January 29, 2026
Drain spells have an initial blue cast bar and then switch to a green cast bar. Possibly causes small delay in being able to interrupt spell
Reported: January 07, 2026
Updated: January 29, 2026
Animations
Player Character pop to ground/lower body not playing attack animation - on first attack animation
Reported: January 07, 2026
Updated: January 29, 2026
Combat
NPC Behavior
Mobs casting may not be necessarily showing their Target of Target correctly
Reported: January 08, 2026
Updated: January 29, 2026
Pets
Bolt of water projectile from pet goes in an odd direction if the ability kills the target.
Reported: January 08, 2026
Updated: January 29, 2026
Skill cooldowns do not animate (fishing, campfire, forage, etc)
Reported: January 14, 2026
Updated: January 29, 2026
Ranger's arrow auras can not be turned off
Reported: January 24, 2026
Updated: January 29, 2026
Trade Skills
Enchantments do not show the result in the enchanted item description
Reported: January 27, 2026
Updated: January 29, 2026
Greater Bear form doesn't work (no buff, no illusion)
Reported: January 28, 2026
Updated: January 29, 2026
Campfires placed on uneven terrain can result in odd placement (below/above ground, tilted, partially visible)
Reported: January 29, 2026
Updated: January 29, 2026
Harvest animation can fails to play if you spam harvesting (right click)
Reported: January 29, 2026
Updated: January 29, 2026