Known Issues

Current issues we're tracking and working to resolve

Pets

Camping with an invis'd pet (and no see invis on owner) results in no pet window next time you log in

Reported: July 22, 2026 Updated: July 22, 2026

After using Vial of Smoke and waiting for the ability's cooldown to end, exiting Vial of Smoke's stealth resets the ability's cooldown.

Reported: July 16, 2026 Updated: July 16, 2026

Rogue's swift strike aura can not be toggled off, needed to prevent taking extra damage from damage shields

Reported: July 15, 2026 Updated: July 15, 2026

BM casting revive pet when pet is already alive receives both a success and failure message.

Reported: July 15, 2026 Updated: July 15, 2026

Logging in a character sometimes immediately bonces back to character select, second attempt works

Reported: July 13, 2026 Updated: July 13, 2026

Using forage while stealthed results in a "You are rooted!" message

Reported: July 12, 2026 Updated: July 12, 2026

UI - if you undock the MUD window and log out, when you log back in the MUD window will be gone

Reported: July 12, 2026 Updated: July 12, 2026
Animations

Rogue's Rain of Steel animation continues after ability ends

Reported: July 09, 2026 Updated: July 09, 2026
Inventory

Repeatable quests that require a combo (Example: Shifty's scrap pack) and resulting in a unique hand in item that lets you repeat the steps up to and including getting the combined unique item, can not turn in or inventory second unique item.

Reported: June 24, 2026 Updated: July 07, 2026
Combat Pets

Pet doesn't continue to second target if first target is killed before reaching second target

Reported: August 03, 2025 Updated: July 07, 2026

Hearth of the Ranger can only be refueled with regular wood even if created with other wood types.

Reported: July 03, 2026 Updated: July 03, 2026

Some (or all?) aura/mantle benefits not being reapplied, or reapplied incorrectly, after zoning.

Reported: June 22, 2026 Updated: June 29, 2026

UI - If you begin harvest (any node) and then target self, the target bar will appear out of range/blank

Reported: June 23, 2026 Updated: June 23, 2026
Animations Combat

After using shoot the bow remains in off hand when melee attacking

Reported: June 20, 2026 Updated: June 20, 2026

Spellblade's infusions default to telekinetic on zone or reload

Reported: June 20, 2026 Updated: June 20, 2026
Trade

On occasion trading to players or handing in to npcs doesn't display properly

Reported: June 19, 2026 Updated: June 19, 2026
Combat

Archer traps can trigger off of corpses

Reported: June 15, 2026 Updated: June 15, 2026
Combat

Corpses may appear to not rot despite having an empty inventory. Corpse timer goes to 0 then underflows to MaxValue

Reported: March 25, 2026 Updated: June 01, 2026

BETA - Upward/Downward lift movement makes player movement jerky, can sometimes cause falling through platform

Reported: January 05, 2026 Updated: May 06, 2026
Items Inventory

What is bag progression

Reported: February 10, 2026 Updated: April 29, 2026
Pets

Reclaim essence stops functioning after zoning.

Reported: April 16, 2026 Updated: April 16, 2026

If you are following someone that is invis and their invis drops, you stop following.

Reported: March 26, 2026 Updated: March 26, 2026

Bard song Chant of Magic Protection does not have any reapply effect/persistent particles.

Reported: March 26, 2026 Updated: March 26, 2026

Lich, other skeleton forms, do not retain worn item looks after zoning

Reported: March 26, 2026 Updated: March 26, 2026

Infusion Conduit (Spellblade) buff does not reduce cast time after zoning

Reported: March 26, 2026 Updated: March 26, 2026
Combat NPC Behavior

Melee stuns (clobber, uppercut, etc) cause the NPC to turn towards the player while stunned.

Reported: March 25, 2026 Updated: March 25, 2026
Sound

Standing on/near static campfires negates weather sounds (tried rain and sandstorm), perhaps other sounds

Reported: March 17, 2026 Updated: March 17, 2026

Entering a pvp volume without crossing a boundary (such as via gate or camping in) results in player nameplate not changing to reflect pvp status (visual only)

Reported: March 13, 2026 Updated: March 13, 2026
Mounts

Character nameplate does not properly adjust while mounted

Reported: March 11, 2026 Updated: March 11, 2026

Traits that are also trained/bought skills for a class later on (example: halfling bard, sneak or ranger tracking), do not function until the player reaches the class level required by that skill

Reported: February 09, 2026 Updated: March 03, 2026
Trade Skills

Rawhide, Leather, Padded Leather, and Hide Scraps created from pelts only give 20 instead of 24

Reported: March 02, 2026 Updated: March 02, 2026
Mounts

Swapping saddle bags for rigging on some mounts (ex: donkey) results in bugged graphics

Reported: February 28, 2026 Updated: February 28, 2026
Pets

Tamed pets can still be commanded after death, they will reply but not follow the order

Reported: February 28, 2026 Updated: February 28, 2026
Mounts

Horse corpses do not remain in world if the player zones

Reported: February 28, 2026 Updated: February 28, 2026
Combat NPC Behavior

NPC pets do not attack players after NPC owner is charmed

Reported: February 17, 2026 Updated: February 17, 2026

Logging out while hidden (racial trait) and then back in will keep the hide visual effect on you, but not the bonus, even after moving.

Reported: February 16, 2026 Updated: February 16, 2026

Caltrops affects corpses visually, visual of spell effect doesn't end

Reported: February 12, 2026 Updated: February 12, 2026
Buffs

Consumables that are destroyed on use but have a cooldown to reuse (ex: lifestone) have no display on when they can be reused

Reported: February 09, 2026 Updated: February 09, 2026
Sound

Torch/light activation/deactivation sound plays when torch is lit and equipped inventory items are moved.

Reported: January 30, 2026 Updated: January 30, 2026
Pets

Pets can get stuck if summoned on top of objects.

Reported: April 22, 2024 Updated: January 29, 2026

Door Collision pushes you into objects making you stuck

Reported: February 20, 2025 Updated: January 29, 2026

Visual Equipment is not removed from corpse visually when looted

Reported: February 21, 2025 Updated: January 29, 2026
Inventory

Dropping a bag with items in it and then picking up the bag puts all the items on your cursor

Reported: April 21, 2025 Updated: January 29, 2026

"Master of Elements" places character slightly below ground level

Reported: July 26, 2025 Updated: January 29, 2026
Combat

Mobs in flee mode that are stunned/rooted/mezzed will do an attack after the effect breaks before continuing to flee or if an attack proc goes off

Reported: July 29, 2025 Updated: January 29, 2026

Master of elements doesn't return characters to proper height after effect ends

Reported: October 11, 2025 Updated: January 29, 2026

Using Reclaim Essence results in two "Target has nothing to cure" messages

Reported: October 21, 2025 Updated: January 29, 2026

Status colours on health bars on pets do not survive /reload or zoning. Also on observer when client is effected and does /reload.

Reported: October 21, 2025 Updated: January 29, 2026

Scroll bars in UI (particularly in the bug/petition window) may jump back to the top when used. Work around: use scroll wheel if possible

Reported: November 03, 2025 Updated: January 29, 2026

Using teleporters, zoning, or gates will sometimes require you to jump before being able to move.

Reported: November 03, 2025 Updated: January 29, 2026

Memming spells causes inactive auras to activate

Reported: November 07, 2025 Updated: January 29, 2026
Combat

Target of target clears if target goes invisible, does not come back for observers when target drops invis until reload/zone, taunt, or change of target's target

Reported: November 13, 2025 Updated: January 29, 2026
Combat Buffs

Reload causes first auras to activate if turned off, and/or causes first aura in list to activate when a different one was active

Reported: November 17, 2025 Updated: January 29, 2026
Buffs

Shed bones does not reset timer when recast

Reported: November 25, 2025 Updated: January 29, 2026
Animations

It's very difficult to refill the breath bar when in rat form

Reported: November 27, 2025 Updated: January 29, 2026

Charm - Zoning from and back to will remove the particle effect and name plate colour for observers.

Reported: November 30, 2025 Updated: January 29, 2026

IceBolt1 Projectile VFX continues circling target when client is unfocused and only resolves when client is focused

Reported: December 20, 2025 Updated: January 29, 2026

Drain spells (mana drain, psychic choke, etc) cooldown animation is too short and does not match cooldown time

Reported: January 07, 2026 Updated: January 29, 2026

Drain spells have an initial blue cast bar and then switch to a green cast bar. Possibly causes small delay in being able to interrupt spell

Reported: January 07, 2026 Updated: January 29, 2026
Animations

Player Character pop to ground/lower body not playing attack animation - on first attack animation

Reported: January 07, 2026 Updated: January 29, 2026
Combat NPC Behavior

Mobs casting may not be necessarily showing their Target of Target correctly

Reported: January 08, 2026 Updated: January 29, 2026
Pets

Bolt of water projectile from pet goes in an odd direction if the ability kills the target.

Reported: January 08, 2026 Updated: January 29, 2026

Skill cooldowns do not animate (fishing, campfire, forage, etc)

Reported: January 14, 2026 Updated: January 29, 2026
Trade Skills

Enchantments do not show the result in the enchanted item description

Reported: January 27, 2026 Updated: January 29, 2026

Campfires placed on uneven terrain can result in odd placement (below/above ground, tilted, partially visible)

Reported: January 29, 2026 Updated: January 29, 2026

Harvest animation can fails to play if you spam harvesting (right click)

Reported: January 29, 2026 Updated: January 29, 2026