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Known Issues
Current issues we're tracking and working to resolve
NPC Behavior
A Curious Jackal no long shapeshifts into an Ashira
Reported: August 10, 2026
Updated: August 10, 2026
Sense heading, force eating food (perhaps other actions) break invis/hide. Force eating breaks stealth.
Reported: August 06, 2026
Updated: August 06, 2026
Combat
Throw skill and related abilities are doing 0 damage
Reported: August 06, 2026
Updated: August 06, 2026
Using forage or sense heading while stealthed or rooted results in a "You are rooted!" message
Reported: July 12, 2026
Updated: August 05, 2026
Facing away from a target at the start of casting when using a line of sight spell is unrecoverable - spell will not complete even if you face target after starting.
Reported: August 03, 2026
Updated: August 03, 2026
Aura of Pious, Aura of the Unholy (possibly others) vfx do not persist after camping and logging back in.
Reported: July 23, 2026
Updated: July 23, 2026
Pets
Camping with an invis'd pet (and no see invis on owner) results in no pet window next time you log in
Reported: July 22, 2026
Updated: July 22, 2026
After using Vial of Smoke and waiting for the ability's cooldown to end, exiting Vial of Smoke's stealth resets the ability's cooldown.
Reported: July 16, 2026
Updated: July 16, 2026
Rogue's swift strike aura can not be toggled off, needed to prevent taking extra damage from damage shields
Reported: July 15, 2026
Updated: July 15, 2026
BM casting revive pet when pet is already alive receives both a success and failure message.
Reported: July 15, 2026
Updated: July 15, 2026
Logging in a character sometimes immediately bonces back to character select, second attempt works
Reported: July 13, 2026
Updated: July 13, 2026
UI - if you undock the MUD window and log out, when you log back in the MUD window will be gone
Reported: July 12, 2026
Updated: July 12, 2026
Animations
Rogue's Rain of Steel animation continues after ability ends
Reported: July 09, 2026
Updated: July 09, 2026
Combat
Pets
Pet doesn't continue to second target if first target is killed before reaching second target
Reported: August 03, 2025
Updated: July 07, 2026
Hearth of the Ranger can only be refueled with regular wood even if created with other wood types.
Reported: July 03, 2026
Updated: July 03, 2026
Some (or all?) aura/mantle benefits not being reapplied, or reapplied incorrectly, after zoning.
Reported: June 22, 2026
Updated: June 29, 2026
UI - If you begin harvest (any node) and then target self, the target bar will appear out of range/blank
Reported: June 23, 2026
Updated: June 23, 2026
Animations
Combat
After using shoot the bow remains in off hand when melee attacking
Reported: June 20, 2026
Updated: June 20, 2026
Spellblade's infusions default to telekinetic on zone or reload
Reported: June 20, 2026
Updated: June 20, 2026
Trade
On occasion trading to players or handing in to npcs doesn't display properly
Reported: June 19, 2026
Updated: June 19, 2026
Combat
Archer traps can trigger off of corpses
Reported: June 15, 2026
Updated: June 15, 2026
Combat
Corpses may appear to not rot despite having an empty inventory. Corpse timer goes to 0 then underflows to MaxValue
Reported: March 25, 2026
Updated: June 01, 2026
Items
Inventory
What is bag progression
Reported: February 10, 2026
Updated: April 29, 2026
If you are following someone that is invis and their invis drops, you stop following.
Reported: March 26, 2026
Updated: March 26, 2026
Bard song Chant of Magic Protection does not have any reapply effect/persistent particles.
Reported: March 26, 2026
Updated: March 26, 2026
Lich, other skeleton forms, do not retain worn item looks after zoning
Reported: March 26, 2026
Updated: March 26, 2026
Infusion Conduit (Spellblade) buff does not reduce cast time after zoning
Reported: March 26, 2026
Updated: March 26, 2026
Combat
NPC Behavior
Melee stuns (clobber, uppercut, etc) cause the NPC to turn towards the player while stunned.
Reported: March 25, 2026
Updated: March 25, 2026
Sound
Standing on/near static campfires negates weather sounds (tried rain and sandstorm), perhaps other sounds
Reported: March 17, 2026
Updated: March 17, 2026
Entering a pvp volume without crossing a boundary (such as via gate or camping in) results in player nameplate not changing to reflect pvp status (visual only)
Reported: March 13, 2026
Updated: March 13, 2026
Mounts
Character nameplate does not properly adjust while mounted
Reported: March 11, 2026
Updated: March 11, 2026
Traits that are also trained/bought skills for a class later on (example: halfling bard, sneak or ranger tracking), do not function until the player reaches the class level required by that skill
Reported: February 09, 2026
Updated: March 03, 2026
Trade Skills
Rawhide, Leather, Padded Leather, and Hide Scraps created from pelts only give 20 instead of 24
Reported: March 02, 2026
Updated: March 02, 2026
Mounts
Swapping saddle bags for rigging on some mounts (ex: donkey) results in bugged graphics
Reported: February 28, 2026
Updated: February 28, 2026
Pets
Tamed pets can still be commanded after death, they will reply but not follow the order
Reported: February 28, 2026
Updated: February 28, 2026
Mounts
Horse corpses do not remain in world if the player zones
Reported: February 28, 2026
Updated: February 28, 2026
Combat
NPC Behavior
NPC pets do not attack players after NPC owner is charmed
Reported: February 17, 2026
Updated: February 17, 2026
Logging out while hidden (racial trait) and then back in will keep the hide visual effect on you, but not the bonus, even after moving.
Reported: February 16, 2026
Updated: February 16, 2026
Caltrops affects corpses visually, visual of spell effect doesn't end
Reported: February 12, 2026
Updated: February 12, 2026
Buffs
Consumables that are destroyed on use but have a cooldown to reuse (ex: lifestone) have no display on when they can be reused
Reported: February 09, 2026
Updated: February 09, 2026
Sound
Torch/light activation/deactivation sound plays when torch is lit and equipped inventory items are moved.
Reported: January 30, 2026
Updated: January 30, 2026
Pets
Pets can get stuck if summoned on top of objects.
Reported: April 22, 2024
Updated: January 29, 2026
Door Collision pushes you into objects making you stuck
Reported: February 20, 2025
Updated: January 29, 2026
Visual Equipment is not removed from corpse visually when looted
Reported: February 21, 2025
Updated: January 29, 2026
Inventory
Dropping a bag with items in it and then picking up the bag puts all the items on your cursor
Reported: April 21, 2025
Updated: January 29, 2026
"Master of Elements" places character slightly below ground level
Reported: July 26, 2025
Updated: January 29, 2026
Combat
Mobs in flee mode that are stunned/rooted/mezzed will do an attack after the effect breaks before continuing to flee or if an attack proc goes off
Reported: July 29, 2025
Updated: January 29, 2026
Master of elements doesn't return characters to proper height after effect ends
Reported: October 11, 2025
Updated: January 29, 2026
Using Reclaim Essence results in two "Target has nothing to cure" messages
Reported: October 21, 2025
Updated: January 29, 2026
Status colours on health bars on pets do not survive /reload or zoning. Also on observer when client is effected and does /reload.
Reported: October 21, 2025
Updated: January 29, 2026
Scroll bars in UI (particularly in the bug/petition window) may jump back to the top when used. Work around: use scroll wheel if possible
Reported: November 03, 2025
Updated: January 29, 2026
Using teleporters, zoning, or gates will sometimes require you to jump before being able to move.
Reported: November 03, 2025
Updated: January 29, 2026
Memming spells causes inactive auras to activate
Reported: November 07, 2025
Updated: January 29, 2026
Combat
Target of target clears if target goes invisible, does not come back for observers when target drops invis until reload/zone, taunt, or change of target's target
Reported: November 13, 2025
Updated: January 29, 2026
Combat
Buffs
Reload causes first auras to activate if turned off, and/or causes first aura in list to activate when a different one was active
Reported: November 17, 2025
Updated: January 29, 2026
Buffs
Shed bones does not reset timer when recast
Reported: November 25, 2025
Updated: January 29, 2026
Animations
It's very difficult to refill the breath bar when in rat form
Reported: November 27, 2025
Updated: January 29, 2026
Charm - Zoning from and back to will remove the particle effect and name plate colour for observers.
Reported: November 30, 2025
Updated: January 29, 2026
IceBolt1 Projectile VFX continues circling target when client is unfocused and only resolves when client is focused
Reported: December 20, 2025
Updated: January 29, 2026
Drain spells (mana drain, psychic choke, etc) cooldown animation is too short and does not match cooldown time
Reported: January 07, 2026
Updated: January 29, 2026
Drain spells have an initial blue cast bar and then switch to a green cast bar. Possibly causes small delay in being able to interrupt spell
Reported: January 07, 2026
Updated: January 29, 2026
Animations
Player Character pop to ground/lower body not playing attack animation - on first attack animation
Reported: January 07, 2026
Updated: January 29, 2026
Combat
NPC Behavior
Mobs casting may not be necessarily showing their Target of Target correctly
Reported: January 08, 2026
Updated: January 29, 2026
Pets
Bolt of water projectile from pet goes in an odd direction if the ability kills the target.
Reported: January 08, 2026
Updated: January 29, 2026
Skill cooldowns do not animate (fishing, campfire, forage, etc)
Reported: January 14, 2026
Updated: January 29, 2026
Campfires placed on uneven terrain can result in odd placement (below/above ground, tilted, partially visible)
Reported: January 29, 2026
Updated: January 29, 2026
Harvest animation can fails to play if you spam harvesting (right click)
Reported: January 29, 2026
Updated: January 29, 2026