Known Issues

Current issues we're tracking and working to resolve

Combat

Corpses may appear to not rot despite having an empty inventory. Corpse timer goes to 0 then underflows to MaxValue

Reported: March 25, 2026 Updated: June 01, 2026
Mounts

Removing barding or saddlebags from a mount while mounted breaks the mount graphics until zone or /reload

Reported: March 11, 2026 Updated: June 01, 2026

Casting illusions puts the character slightly below ground. Moving/jumping fixes.

Reported: May 20, 2026 Updated: May 20, 2026
Animations

Shadowkin pet is stuck in A Pose

Reported: May 07, 2026 Updated: May 07, 2026

BETA - Upward/Downward lift movement makes player movement jerky, can sometimes cause falling through platform

Reported: January 05, 2026 Updated: May 06, 2026
Items Inventory

What is bag progression

Reported: February 10, 2026 Updated: April 29, 2026
Pets

Reclaim essence stops functioning after zoning.

Reported: April 16, 2026 Updated: April 16, 2026

Unable to close /note after opening it in some cases

Reported: March 29, 2026 Updated: March 29, 2026

With proper timing, right clicking and then left clicking the mouse button will cause the cursor to disappear. Right click to bring it back.

Reported: March 28, 2026 Updated: March 28, 2026

If you are following someone that is invis and their invis drops, you stop following.

Reported: March 26, 2026 Updated: March 26, 2026

Bard song Chant of Magic Protection does not have any reapply effect/persistent particles.

Reported: March 26, 2026 Updated: March 26, 2026

Lich, other skeleton forms, do not retain worn item looks after zoning

Reported: March 26, 2026 Updated: March 26, 2026

Infusion Conduit (Spellblade) buff does not reduce cast time after zoning

Reported: March 26, 2026 Updated: March 26, 2026
Combat NPC Behavior

Melee stuns (clobber, uppercut, etc) cause the NPC to turn towards the player while stunned.

Reported: March 25, 2026 Updated: March 25, 2026
Sound

Standing on/near static campfires negates weather sounds (tried rain and sandstorm), perhaps other sounds

Reported: March 17, 2026 Updated: March 17, 2026

Entering a pvp volume without crossing a boundary (such as via gate or camping in) results in player nameplate not changing to reflect pvp status (visual only)

Reported: March 13, 2026 Updated: March 13, 2026
Mounts

Character nameplate does not properly adjust while mounted

Reported: March 11, 2026 Updated: March 11, 2026

Traits that are also trained/bought skills for a class later on (example: halfling bard, sneak or ranger tracking), do not function until the player reaches the class level required by that skill

Reported: February 09, 2026 Updated: March 03, 2026
Trade Skills

Rawhide, Leather, Padded Leather, and Hide Scraps created from pelts only give 20 instead of 24

Reported: March 02, 2026 Updated: March 02, 2026

Combat window that spawns with the default UI doesn't remove filters properly. Work around until it's patched: Please close the combat window and create a new one.

Reported: March 02, 2026 Updated: March 02, 2026
Mounts

Swapping saddle bags for rigging on some mounts (ex: donkey) results in bugged graphics

Reported: February 28, 2026 Updated: February 28, 2026
Pets

Tamed pets can still be commanded after death, they will reply but not follow the order

Reported: February 28, 2026 Updated: February 28, 2026
Mounts

Horse corpses do not remain in world if the player zones

Reported: February 28, 2026 Updated: February 28, 2026
Animations

Climb animation does not play for observer, plays for client

Reported: February 26, 2026 Updated: February 26, 2026
Sound Combat

Using Shadowrift (Spellblade) mutes sounds for a second or two after use.

Reported: February 22, 2026 Updated: February 22, 2026
Combat NPC Behavior

NPC pets do not attack players after NPC owner is charmed

Reported: February 17, 2026 Updated: February 17, 2026

Logging out while hidden (racial trait) and then back in will keep the hide visual effect on you, but not the bonus, even after moving.

Reported: February 16, 2026 Updated: February 16, 2026

Zoning, camping, or reloading with minor illusion on results in the illusion visually dropping, but the root effect persisting until illusion is canceled

Reported: February 15, 2026 Updated: February 15, 2026

Caltrops affects corpses visually, visual of spell effect doesn't end

Reported: February 12, 2026 Updated: February 12, 2026
Buffs

Consumables that are destroyed on use but have a cooldown to reuse (ex: lifestone) have no display on when they can be reused

Reported: February 09, 2026 Updated: February 09, 2026
Sound

Torch/light activation/deactivation sound plays when torch is lit and equipped inventory items are moved.

Reported: January 30, 2026 Updated: January 30, 2026
Pets

Pets can get stuck if summoned on top of objects.

Reported: April 22, 2024 Updated: January 29, 2026

Door Collision pushes you into objects making you stuck

Reported: February 20, 2025 Updated: January 29, 2026

Visual Equipment is not removed from corpse visually when looted

Reported: February 21, 2025 Updated: January 29, 2026
Inventory

Dropping a bag with items in it and then picking up the bag puts all the items on your cursor

Reported: April 21, 2025 Updated: January 29, 2026

"Master of Elements" places character slightly below ground level

Reported: July 26, 2025 Updated: January 29, 2026
Combat

Mobs in flee mode that are stunned/rooted/mezzed will do an attack after the effect breaks before continuing to flee or if an attack proc goes off

Reported: July 29, 2025 Updated: January 29, 2026

Master of elements doesn't return characters to proper height after effect ends

Reported: October 11, 2025 Updated: January 29, 2026

Using Reclaim Essence results in two "Target has nothing to cure" messages

Reported: October 21, 2025 Updated: January 29, 2026

Status colours on health bars on pets do not survive /reload or zoning. Also on observer when client is effected and does /reload.

Reported: October 21, 2025 Updated: January 29, 2026

Scroll bars in UI (particularly in the bug/petition window) may jump back to the top when used. Work around: use scroll wheel if possible

Reported: November 03, 2025 Updated: January 29, 2026

Using teleporters, zoning, or gates will sometimes require you to jump before being able to move.

Reported: November 03, 2025 Updated: January 29, 2026

Memming spells causes inactive auras to activate

Reported: November 07, 2025 Updated: January 29, 2026
Combat

Target of target clears if target goes invisible, does not come back for observers when target drops invis until reload/zone, taunt, or change of target's target

Reported: November 13, 2025 Updated: January 29, 2026
Combat Buffs

Reload causes first auras to activate if turned off, and/or causes first aura in list to activate when a different one was active

Reported: November 17, 2025 Updated: January 29, 2026
Buffs

Shed bones does not reset timer when recast

Reported: November 25, 2025 Updated: January 29, 2026
Animations

It's very difficult to refill the breath bar when in rat form

Reported: November 27, 2025 Updated: January 29, 2026

Charm - Zoning from and back to will remove the particle effect and name plate colour for observers.

Reported: November 30, 2025 Updated: January 29, 2026

IceBolt1 Projectile VFX continues circling target when client is unfocused and only resolves when client is focused

Reported: December 20, 2025 Updated: January 29, 2026

Drain spells (mana drain, psychic choke, etc) cooldown animation is too short and does not match cooldown time

Reported: January 07, 2026 Updated: January 29, 2026

Drain spells have an initial blue cast bar and then switch to a green cast bar. Possibly causes small delay in being able to interrupt spell

Reported: January 07, 2026 Updated: January 29, 2026
Animations

Player Character pop to ground/lower body not playing attack animation - on first attack animation

Reported: January 07, 2026 Updated: January 29, 2026
Combat NPC Behavior

Mobs casting may not be necessarily showing their Target of Target correctly

Reported: January 08, 2026 Updated: January 29, 2026
Pets

Bolt of water projectile from pet goes in an odd direction if the ability kills the target.

Reported: January 08, 2026 Updated: January 29, 2026

Skill cooldowns do not animate (fishing, campfire, forage, etc)

Reported: January 14, 2026 Updated: January 29, 2026
Trade Skills

Enchantments do not show the result in the enchanted item description

Reported: January 27, 2026 Updated: January 29, 2026

Campfires placed on uneven terrain can result in odd placement (below/above ground, tilted, partially visible)

Reported: January 29, 2026 Updated: January 29, 2026

Harvest animation can fails to play if you spam harvesting (right click)

Reported: January 29, 2026 Updated: January 29, 2026