0.30.2.0 - Module 1 Patch 3

September 25, 2026

  • Initial zone and spawning
  • Animation fixes for Deep Elf and Human
  • Fixed exploitable Rothold pathing bug
  • Fixed camping on lifts and boats
  • Fix to logic surrounding Lifetap
  • Persist camera zoom through the session
  • Fix harvest bug fix when targeting self
  • No longer able to mount invisible mounts
  • Fix slow to appear buff icons when there are many buffs flying around
  • Boats no longer deposit you below the boat when zoning from Shaded Dunes to Night Harbor East
  • Various deep zone line fixes
  • Will no longer be able to inject artwork into the chatbox
  • Fix for some dispel effects failing
  • Fix to Carpenty and Enchanting tradeskill stations only being able to be used once until you relog
  • Fix to NPCs having to pause to think between goto commands
  • Added more sharks to the waters
  • Added ranger spell vendor to the Obsidian Academy
  • Added missing trainers to the city
  • Deep beer is now drinkable!
  • New character selection and creator look
  • HotbarUI, AbilityBarView, HotbarView: InnerCorner positioning polish
  • allow clicking stat name to display description in character creation
  • Add missing tab target range setting
  • Fix GripBar showing when globally hidden during chat creation and hover
  • Fix InnerCorners theme/opacity on Target and TargetOfTarget frames
  • Character Creation lighting position changes
  • Tweak to character delete text
  • Fix combine buttons showing for item restriction enabled containers (such as Potion Bandoliers)
  • Adjustment to Ability Book text
  • Fix quest combine containers missing designer customizable combine text
  • Split ability book icon tooltip for Skills vs Spells/Innates, italicize click verbs
  • Confirmation window when using portals
  • Per chat window opacity, grip bar opacity, text fade-out and menu sections
  • Grip Bar visibility override, Reset UI fix, Opacity popup padding, grip width tweaks
  • Tel Ekir fixes
  • Add fishing and breath volumes to Great Cavern Sea
  • Fix goblin island props in Great Cavern Sea
  • Ail'Vorith lighting pass
  • Fix water bug in Great Cavern Sea
  • Various Great Cavern Sea fixes
  • Ail'Vorith various assets updated and props added
  • Underdocks navmesh and occlusion rebakes
  • Underdocks additional signages
  • Fix self buffs counting as PvP, and diminishing returns bug where they could apply to self
  • Scroll costs restored
  • Night Harbor factions should now be easier to gain
  • Many new food recipe and effects
  • Some small balance changes to items dropping from the deep zones
  • Relevant Underdocks NPCs should now be able to speak both Common and Deep Common
  • Many adjustments to Ail'Vorith quests
  • New advanced regional armor quests
  • New harvest node spawns in Ail'Vorith
  • Additional faces for various races
  • New VFX for many spells
  • New sound effects for wizard spires
  • Adjustments to soundeffects for water in Ail'Vorith