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0.30.2.0 - Module 1 Patch 3
September 25, 2026
- Initial zone and spawning
- Animation fixes for Deep Elf and Human
- Fixed exploitable Rothold pathing bug
- Fixed camping on lifts and boats
- Fix to logic surrounding Lifetap
- Persist camera zoom through the session
- Fix harvest bug fix when targeting self
- No longer able to mount invisible mounts
- Fix slow to appear buff icons when there are many buffs flying around
- Boats no longer deposit you below the boat when zoning from Shaded Dunes to Night Harbor East
- Various deep zone line fixes
- Will no longer be able to inject artwork into the chatbox
- Fix for some dispel effects failing
- Fix to Carpenty and Enchanting tradeskill stations only being able to be used once until you relog
- Fix to NPCs having to pause to think between goto commands
- Added more sharks to the waters
- Added ranger spell vendor to the Obsidian Academy
- Added missing trainers to the city
- Deep beer is now drinkable!
- New character selection and creator look
- HotbarUI, AbilityBarView, HotbarView: InnerCorner positioning polish
- allow clicking stat name to display description in character creation
- Add missing tab target range setting
- Fix GripBar showing when globally hidden during chat creation and hover
- Fix InnerCorners theme/opacity on Target and TargetOfTarget frames
- Character Creation lighting position changes
- Tweak to character delete text
- Fix combine buttons showing for item restriction enabled containers (such as Potion Bandoliers)
- Adjustment to Ability Book text
- Fix quest combine containers missing designer customizable combine text
- Split ability book icon tooltip for Skills vs Spells/Innates, italicize click verbs
- Confirmation window when using portals
- Per chat window opacity, grip bar opacity, text fade-out and menu sections
- Grip Bar visibility override, Reset UI fix, Opacity popup padding, grip width tweaks
- Tel Ekir fixes
- Add fishing and breath volumes to Great Cavern Sea
- Fix goblin island props in Great Cavern Sea
- Ail'Vorith lighting pass
- Fix water bug in Great Cavern Sea
- Various Great Cavern Sea fixes
- Ail'Vorith various assets updated and props added
- Underdocks navmesh and occlusion rebakes
- Underdocks additional signages
- Fix self buffs counting as PvP, and diminishing returns bug where they could apply to self
- Scroll costs restored
- Night Harbor factions should now be easier to gain
- Many new food recipe and effects
- Some small balance changes to items dropping from the deep zones
- Relevant Underdocks NPCs should now be able to speak both Common and Deep Common
- Many adjustments to Ail'Vorith quests
- New advanced regional armor quests
- New harvest node spawns in Ail'Vorith
- Additional faces for various races
- New VFX for many spells
- New sound effects for wizard spires
- Adjustments to soundeffects for water in Ail'Vorith