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0.30.5.0 - Module 1 Patch 16
October 24, 2026
- We will be applying the missing currency restoration for the 1st week scroll purchases that were missed last run. Please check your banks if you bought spells when they were more expensive and did not receive a refund.
- Fixed drop and destroy confirmations affecting the wrong item after the cursor's contents changed.
- Drop and destroy actions now use the item quantity selected when opening the confirmation.
- Dropping or destroying coins now affects only the selected denomination and amount, preserving other coins on the cursor.
- Improved reliability when dropping, picking up, and moving partial stacks.
- Fixed inventory synchronization issues during rapid item actions.
- Closing or cancelling a confirmation no longer leaves the cursor locked.
- Fixed stale cursor items and confirmations carrying over through zoning or reconnecting.
- Failed coin drops or destruction no longer report success or deduct coins when the action cannot be saved.
- Fixed an issue that could cause funded market stalls and properties to expire unexpectedly.
- Depositing exactly enough for one upkeep payment now restores a derelict property.
- Funded derelict properties recover correctly when maintenance processing is delayed.
- Fixed upkeep deposits and balances becoming inconsistent between shared zones.
- Failed upkeep deposits no longer deduct carried coins.
- Changing property settings no longer overwrites newer upkeep deposits.
- Packing up an expired property now affects only furniture belonging to that property.
- Furniture sent to customs retains the correct recipient if property ownership changes before cleanup finishes.
- Improved land collision handling in dense geometry and during low frame rates.
- Improved ground snapping and sliding around terrain and obstacles.
- Improved swimming collision with terrain and walls.
- Fixed nearby entities remaining missing after briefly moving out of range and returning.
- Fixed delayed removals making entities disappear after they were back within range.
- Fixed NPCs sometimes failing to reappear after invisibility or stealth ends.
- Improved the reliability of nearby entities appearing while travelling across zone areas.
- Fixed stale faction standings after race-changing illusions, deity changes, and faction-affecting buffs.
- Fixed the faction window losing default racial, class, and deity standings.
- Improved consistency between faction displays and NPC reactions.
- Fixed outdated faction values remaining visible after standings were refreshed.